From The Guardian:
n late 2024, in a quiet suburb of Stockholm, a 14-year-old boy approached a man in his 80s who was using a walker. He stabbed the man three times in the back.
The video of the attack in Hässelby was streamed and spread quickly. It fed a global online ecosystem that actively encourages and glorifies acts of violence and degradation – the “gamification of harm”, as the researcher Marc-André Argentino puts it. The boy allegedly had links to a network known as 764. Such groups are known to target young people in games including Roblox and Minecraft as well as communities struggling with mental health or sexual identity for online extortion, pressuring them into acts of violence and self-harm.